SERIES: Gamification

This series is made up of the following posts: Gamification: The Three Levels of Design Abstraction 01 – Dynamics Gamification: The Three Levels of Design Abstraction 02 – Mechanics Gamification: The Three Levels of Design Abstraction 03 – Components Gamification: The Three Intrinsic Motivations Gamification:...

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Gamification: The Three Intrinsic Motivations

This post is part of a series. When designing a gamified system, which is essentially a system for motivating users to continue using your software or process, one good model to use is the Self Determination Theory. This theory states that there are three primary...

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Gamification: The 6D Development Process

This post is part of a series. So, you understand game mechanics and components, and are ready to actually develop your new system? You need a process. Werbach and Hunter have devised the following 6 step process (you should buy their book for full details,...

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Speaking Engagement: Reformation in the Wings

I am thrilled to announce that I will be delivering a paper at the annual meeting of the Evangelical Philosophical Society’s Far West Regional Conference. The theme of the conference is Reformation in the Wings, and the title of my paper is The Philosophical Case for Conditionalism....

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Church Practices and Structures Re-imagined

This paper was written as a final assignment for my M. Div. program at Fuller Theological Seminary, for the class IS502 – The Practice of Christian Community. Introduction Three years ago, as part of my application to the M. Div. program at Fuller Theological Seminary,...

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