Tagged: Gamification

The Top Two Sources of Revenue in Games

This post is part of a series. If you had to guess what the top two sources of revenue are for games, what would you guess? Here’s a list of the many ways to monetize your game or gamified software. Subscription. The easiest model, where...

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SERIES: Gamification

This series is made up of the following posts: Gamification: The Three Levels of Design Abstraction 01 – Dynamics Gamification: The Three Levels of Design Abstraction 02 – Mechanics Gamification: The Three Levels of Design Abstraction 03 – Components Gamification: The Three Intrinsic Motivations Gamification:...

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Gamification: The Three Intrinsic Motivations

This post is part of a series. When designing a gamified system, which is essentially a system for motivating users to continue using your software or process, one good model to use is the Self Determination Theory. This theory states that there are three primary...

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Gamification: The 6D Development Process

This post is part of a series. So, you understand game mechanics and components, and are ready to actually develop your new system? You need a process. Werbach and Hunter have devised the following 6 step process (you should buy their book for full details,...

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